Olivier Couston
Olivier Couston
Character Artist
Vancouver, Canada

Summary

Former software developer, turned 3D artist. I specialized in "stylized" characters as an excuse for poor anatomy skills.

Skills

3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingTexturingShadingCharacter GroomingHair/Fur Simulation3D PrintingPhotogrammetry

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Frostbite Engine
Frostbite Engine
Marvelous Designer
Marvelous Designer
Yeti
Yeti
Arnold
Arnold
Mudbox
Mudbox
3ds Max
3ds Max
Photoshop
Photoshop

Productions

    • Video Game
      Apex Legends
    • Year
      2019
    • Role
      Character Artist
    • Company
      Respawn Vancouver
    • Video Game
      Plants vs Zombies - Battle for Neighborville
    • Year
      2019
    • Role
      Character Artist
    • Company
      Electronic Arts
    • Movie
      Despicable Me 3
    • Year
      2017
    • Role
      Set & Prop Modeling
    • Company
      Illumination Mac Guff
    • Movie
      Marnie's World
    • Year
      2017
    • Role
      Character Artist
    • Company
      Grid VFX
    • Movie
      Deep
    • Year
      2016
    • Role
      Environment Modeling & Character Shading & Grooming
    • Company
      Grid VFX
    • Movie
      Robison Crusoe
    • Year
      2016
    • Role
      Character Modeler
    • Company
      Nwave Digital
    • Movie
      Admiral
    • Year
      2015
    • Role
      Ship Modeling
    • Company
      Grid VFX
    • Video Game
      Knack
    • Year
      2013
    • Role
      Cutscene artist
    • Company
      Grid VFX
    • Movie
      Asterix : the Land of the Gods
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Grid VFX
    • Movie
      Thunder and the House of Magic
    • Year
      2013
    • Role
      Character Modeler
    • Company
      Nwave Digital
    • Movie
      A turtle's tale 2
    • Year
      2012
    • Role
      Character Modeler
    • Company
      Nwave Digital
    • Video Game
      Spiderman - Friend or Foe
    • Year
      2007
    • Role
      Trailer Artist
    • Company
      Blur Studios

Experience

  • Lead Character Artist at Night Street Games
    Vancouver, CA
    February 2024 - Present

  • Senior Character Artist at Electronic Arts Canada
    Vancouver, CA
    November 2017 - February 2024

  • Freelance 3D artist at home
    brussels, Belgique
    March 2017 - September 2017

    Providing all sorts of modeling/texturing work to various clients.

  • Look-Dev Artist at grid vfx
    GENTBRUGGE, Belgium
    September 2016 - February 2017

    Worked on all kind of things : modeling, texturing, grooming, characters, sets...

  • Set Modeler at Illumination Mac Guff
    Paris, France
    February 2016 - July 2016

    Modeled Environments and Props on Despicable Me 3

  • Modeler at Grid VFX
    GENTBRUGGE, Belgium
    August 2014 - February 2016

    doing character design and modeling on TV series projects and environment modeling on unnanounced animation feature

  • Character Modeler at NWave Digital
    Brussels, BE
    January 2014 - July 2014

    Character Modeling on animation feature called Robinson Crusoe, AKA The Wild Life

  • Modeler at Grid VFX
    Gent, Belgium
    August 2012 - November 2014

    Environment/Props Modeling on animation feature Asterix and the Land of Gods.

    Character modeling on animated tv series

  • Character Modeler at NWave Digital
    Brussels, Belgium
    May 2010 - July 2012

    Character Modeling on animation features Sammy's Adventures 2 and The House of Magic