This my long overdue Overwatch fanart. I mainly used Renaud Galand's Reinhardt sculpt as reference, especially for the hair, while still taking some liberties (sad excuse for not nailing it) : https://www.artstation.com/artwork/LJoeP
For a better textured version of this model, checkout Vincent Dromart's take on this model : https://www.artstation.com/artwork/68829V
I wanted to try Forger, a sculpting app on Ipad, with a bust. It's pretty cool for sketching, but I don't see myself sculpting a full character on it. I then exported it to zbrush for polishing, then I decided to make the top of the armor for rendering and I ended up modeling the full torso for a potential 3d print. Finally, Substance Painter for textures and Arnold for rendering. Trying new stuff like volumetric lights and dust particles (some are 3d, some were added in post)