Draak

This is something different from my usual work. I have been learning how to use Substance Painter lately. I modeled and sculpted this in 2014 for a TV series, but it was textured by someone else back then. I thought it would be a great subject to practice Substance Painter.
It was modeled in Maya, sculpted in Mudbox, textured/shaded in Substance Painter <3, rendered with Arnold (and I used a little bit of Yeti for the moss on the legs)

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Olivier couston draak
Olivier couston wireframe